Teach it inside · transfer it outside

Playground Games

Most playground problems happen in the hard moments: close calls, restarts, boundaries and disputes. The Playground Fixes rehearse those moments inside before students take the game outside.

RulesDisputesTransfer outside
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12 resources
The Four Square Fix™
Playground Fix

The Four Square Fix™

A whole-class training game for teaching students to run Four Square fairly, safely, and independently.

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The Kickball Fix™
Playground Fix

The Kickball Fix™

Practise the close calls that usually create kickball arguments before students take the game outside.

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The Freeze Tag Fix™
Playground Fix

The Freeze Tag Fix™

Practise safe tags, clear boundaries, rescues, and quick rotations before recess.

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The Corner Switch Fix™
Playground Fix

The Corner Switch Fix™

Five players, four corners, one clear system for safe switching and tie disputes.

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The Playground Soccer Fix™
Playground Fix

The Playground Soccer Fix™

Teach a small-sided, safe, conflict-resistant version of playground soccer.

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The Hopscotch Fix™
Playground Fix

The Hopscotch Fix™

Teach one clear Hopscotch version before recess: marker tosses, single and double squares, line calls, balance, pickup and rotation.

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The Footbag Fix™
Playground Fix

The Footbag Fix™

A four-square footbag version for older students with one-contact play, low kicks, visible landings and fixed rotation.

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The Reflex Fix™
Playground Fix

The Reflex Fix™

An original wall-reaction recess game using called targets, a launch line, one rebound box and a clear two-player rotation.

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The Drop Zone Fix™
Playground Fix

The Drop Zone Fix™

An original four-zone ball-drop playground game with prediction, safe waiting zones, a clear next-server rule and protected access.

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The Foot Hockey Fix™
Playground Fix

The Foot Hockey Fix™

A small-sided 5 v 5 playground game with small goals, feet-only field players, one goalie per team and no body contact.

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The Soccer Baseball Fix™
Playground Fix

The Soccer Baseball Fix™

A kicking-and-baserunning playground game with smooth rolls, fixed kicking order, no tagging or pegging, and simple pitcher/base outs.

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Choose the recess problem first

The right recess game is the one students can keep playing without constant adult repair.

This collection focuses on common schoolyard games because familiarity is useful: students are more likely to use a game independently when they already recognize the basic idea. The teaching work is in the version—clear boundaries, simple restarts, safe contact rules and a way to settle the close calls that normally stop play.

Use these guides before recess, during a class meeting or as a quick indoor rehearsal. The purpose is transfer. Students should be able to take the simplified version outside without carrying a projector with them.

Four Square · fairness and quick restarts

Use it when disputes about lines, outs and who enters next are slowing the game. Keep the service and replay rules simple enough that students can restart in seconds.

Kickball · close calls and role clarity

Teach what happens on common boundary and base decisions before the field is noisy. If the game still produces constant debate, simplify the field or reduce the number of active decisions.

Freeze Tag · safe tags and rescues

The important teaching is not “how to chase.” It is where tags are safe, what frozen means, how a rescue works and when the round restarts.

Corner Switch · space and tie decisions

Use a small, clear system for switching and deciding simultaneous arrivals. The less interpretation required in the close call, the faster students can return to play.

If a playground activity needs an adult to adjudicate every point, keep teaching the system before adding more players or more rules. Independence grows from clarity, not from complexity.