ONE PLAYER MOVES. OTHERS WAIT.
One player is on the path at a time. Everyone else waits behind the start line.
Teach one clear Hopscotch version before recess: marker tosses, single and double squares, line calls, balance, pickup and rotation.

Hopscotch looks simple until students are deciding whether a marker touched a line, whether a foot landed legally, or who gets the next turn. Those tiny decisions can consume more recess time than the game itself.
Mark a simple 1–8 hopscotch path. Use one small flat marker. One player moves; everyone else waits behind the start line.
The projected training shows a short playground scenario, freezes at the exact decision point and gives the class three possible calls. Everyone thinks; one randomly chosen Call Crew makes the official decision.
Rehearse marker tosses, line calls, balance and turn rotation before students negotiate the rules outside. The screen is the rehearsal. Recess is the destination.
The Fix is intentionally not a professional rulebook. It teaches the moments most likely to stop this schoolyard version, then gives students one neutral sequence for restarting play.
One player is on the path at a time. Everyone else waits behind the start line.
The marker must land completely inside the next square. A line or miss ends the turn.
Hop over the square holding the marker on the way up and on the way back.
Use one foot in single squares and one foot in each side-by-side square.
A foot touching a painted/chalk line ends the turn.
At the top, turn without stepping outside the court or onto a line.
On the return, stop before the marker, balance, pick it up, then finish the path.
After a miss or line touch, return the marker and the next waiting player begins.
The teacher can run the whole activity from one projected screen. Students do not need devices, logins or accounts. If the class makes a poor call, the moment replays and the rule is repaired before it is locked into the final outdoor play card.
Use the indoor training once when the game is new, then return only when the same close call starts consuming recess again. A successful Playground Fix should gradually become unnecessary because students can start, rotate, settle ordinary disputes and keep playing without a teacher standing beside the game.
Chalk court · one flat marker
Mark a simple 1–8 hopscotch path. Use one small flat marker. One player moves; everyone else waits behind the start line.