You have time to fill, but not time to invent a game.
Six pit crews race across rotating neon circuits. The screen handles the starting grid, photo finish, rescue timing and Season Cup.
THE FIXES PROGRAM™Corner Cup™: Turbo CircuitA classroom arcade-racing edition of Corner Cup with live cars, multiple circuits, pit-crew rescue and a complete championship loop.

The game is built to remove teacher setup friction while keeping participation visible and whole-class.
Six pit crews race across rotating neon circuits. The screen handles the starting grid, photo finish, rescue timing and Season Cup.
A classroom arcade-racing edition of Corner Cup with live cars, multiple circuits, pit-crew rescue and a complete championship loop.
The exact flow below comes from the actual game instructions.
Choose Quick Race or Turbo Championship.
Students select a live pit crew.
Cars race on tracks such as Neon Speedway, City Rush or Dirtstorm Rally.
Everything below is part of the actual product or its teacher support system.
Real screens and pages from the product you are about to open.

These files are teacher-facing supports. The classroom launch remains separate and ad-free.
Printable teacher guide for setup and play.
Open teacher guide ↗Teacher-led. Classroom-ready. No student purchase path.
Every destination stays inside The Fixes teacher layer until you choose to launch the classroom experience.
The next route is the actual full-screen browser game. No ads, no Stripe and no marketplace layer.
Use the real product with your actual class. If it earns a place in your day, you decide what it was worth. If paying is not right for you, keep using it anyway.
Pay what it was worth ↗