Everything here is free. Use it first. If it helps, pay what it was worth.
ARCADE GAME 05 · SILENT BALL

THE SECOND CHANCE FIX™
SILENT BALL

A teacher-operated silent-ball system with random pairings, visible status, four consequence styles and built-in ways back into play.

THE CLASSROOM MOMENT: Enter student names, choose a consequence style, and run silent ball with visible player status and built-in routes back into the game.
The Second Chance Fix™
ACTUAL GAMEReal gameplay preview
1-6grades
10-25 minutesrun time
Soft classroom-safe ballequipment
Teacher-called silent ballgame style
Why this exists

The problem is real.
So is the Fix.

The game is built to remove teacher setup friction while keeping participation visible and whole-class.

THE PROBLEM

You have time to fill, but not time to invent a game.

Enter student names, choose a consequence style, and run silent ball with visible player status and built-in routes back into the game.

THE FIX

Let the screen handle the mechanics.

A teacher-operated silent-ball system with random pairings, visible status, four consequence styles and built-in ways back into play.

“The teacher makes one clear call per throw.”
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What actually happens

Open it. Run it.
Get on with the day.

The exact flow below comes from the actual game instructions.

01 · STEP 1

STEP 1

The screen selects a thrower and catcher.

02 · STEP 2

STEP 2

Students complete the shown controlled throw.

03 · STEP 3

STEP 3

The teacher taps Caught or Dropped.

Inside the Fix

Enough depth to matter.
Fast enough to use.

Everything below is part of the actual product or its teacher support system.

The teacher makes one clear call per throw.
Visible status reduces arguments about who is in or out.
Four modes let teachers choose the right level of forgiveness.
Grades: 1-6
Duration: 10-25 minutes
Equipment: Soft classroom-safe ball
Room setup: Create a safe throwing area with clear boundaries. Enter names or load a class saved in the browser, then choose a game style.
Real product preview

Not a mockup.
The actual work.

Real screens and pages from the product you are about to open.

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Teacher resources

Use it your way.
Keep the source handy.

These files are teacher-facing supports. The classroom launch remains separate and ad-free.

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Use it when

The moment arrives.
You already have the Fix.

Teacher-led. Classroom-ready. No student purchase path.

Indoor RecessQuiet GamesWhole Class
CLASSROOM-SAFE DELIVERY: The teacher-facing product page ends before the classroom experience begins. The classroom route loads no Stripe or advertising code.
Keep exploring

One Fix done?
There is another ready.

Every destination stays inside The Fixes teacher layer until you choose to launch the classroom experience.

Classroom side

The next click
runs the Fix.

The next route is the actual full-screen browser game. No ads, no Stripe and no marketplace layer.

Use it first

Good tools should earn your trust
before they earn your money.

Use the real product with your actual class. If it earns a place in your day, you decide what it was worth. If paying is not right for you, keep using it anyway.

Pay what it was worth ↗
We trust teachers.No trial clock. No subscription gate. No suggested price. The work goes first.