THE FIXES™
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All year · Kindergarten–Grade 1 · 13 steps

How to Draw a Robot

Fix-It Bot from The Drawing Fix™. An easy step-by-step drawing for Kindergarten–Grade 1. Draw it with your class in about 5 minutes, one step at a time. Free to use and print. No sign-up.

Big shapes first, small details last. Every step adds just one thing, so even your most hesitant artists finish with a robot they are proud of.

Before you start: a pencil, an eraser, a sheet of paper and something to colour with.

Draw lightly at first. Dark lines come at the end, once the shapes look right.

Step-by-step: how to draw a robot

  1. Step 1. Body

    Draw the large rounded body.

  2. Step 2. Head

    Add the curved head a little to one side.

  3. Step 3. Antenna

    Add the bent antenna.

  4. Step 4. Eyes

    Give it two different eyes.

  5. Step 5. Left arm

    Draw the left arm and simple claw.

  6. Step 6. Right arm

    Draw the right arm and grabber hand.

  7. Step 7. Boot

    Add the chunky boot.

  8. Step 8. Wheel

    Add the wheel.

  9. Step 9. Control panel

    Draw the rounded control panel.

  10. Step 10. Buttons and smile

    Add the two buttons and the smile.

  11. Step 11. Repair backpack

    Add its repair backpack and cable.

  12. Step 12. Loose parts

    Add three loose repair parts.

  13. Step 13. Create

    Make one part completely yours.

The pink line is the new part in each step.

Make it theirs

  • Add a background that tells a story. Where is it?
  • Give it a name and write it underneath.
  • Try it again tomorrow from memory.
  • Colour last. There is no wrong colour for a robot.

Teaching it with the projector

The projector version draws each step slowly on the board, pauses while students copy it, then checks in before the next step. Nobody has to talk, so you are free to walk around and help.

Quick Fix: 10 steps, about 3 minutes. Good for a brain break or the last few minutes before recess. Full Focus: all 13 steps, about 5 minutes, with the extra detail.

Open Fix-It Bot on the projector → It works on any classroom screen. No accounts, no student names, no ads.

Curriculum connections

Visual arts: the elements of design (line and shape) and creating art for a purpose. Language: listening to and following multi-step directions. Directed drawing also builds fine motor control and focus.

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