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The Fixes / How to Draw / Cute Monster
All year · Kindergarten–Grade 1 · 10 steps

How to Draw a Cute Monster

Sleepy Monster from The Drawing Fix™. An easy step-by-step drawing for Kindergarten–Grade 1. Draw it with your class in about 5 minutes, one step at a time. Free to use and print. No sign-up.

Big shapes first, small details last. Every step adds just one thing, so even your most hesitant artists finish with a cute monster they are proud of.

Before you start: a pencil, an eraser, a sheet of paper and something to colour with.

Draw lightly at first. Dark lines come at the end, once the shapes look right.

Step-by-step: how to draw a cute monster

  1. Step 1. Head and body

    Draw the big sleepy body shape.

  2. Step 2. Horns

    Add the two soft horns.

  3. Step 3. Eyes

    Draw the sleepy eyes.

  4. Step 4. Smile

    Add the smile and one little tooth.

  5. Step 5. Arms

    Draw the two arms hugging inward.

  6. Step 6. Feet

    Add the two feet.

  7. Step 7. Blanket

    Draw the curved blanket line.

  8. Step 8. Pillow

    Add the pillow under the head.

  9. Step 9. Stars

    Add two dream stars.

  10. Step 10. Create

    Make the sleepy scene yours.

The pink line is the new part in each step.

Make it theirs

  • Add a background that tells a story. Where is it?
  • Give it a name and write it underneath.
  • Try it again tomorrow from memory.
  • Colour last. There is no wrong colour for a cute monster.

Teaching it with the projector

The projector version draws each step slowly on the board, pauses while students copy it, then checks in before the next step. Nobody has to talk, so you are free to walk around and help.

Quick Fix: 6 steps, about 3 minutes. Good for a brain break or the last few minutes before recess. Full Focus: all 10 steps, about 5 minutes, with the extra detail.

Open Sleepy Monster on the projector → It works on any classroom screen. No accounts, no student names, no ads.

Curriculum connections

Visual arts: the elements of design (line and shape) and creating art for a purpose. Language: listening to and following multi-step directions. Directed drawing also builds fine motor control and focus.

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