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ARCADE GAME 07 · THREE REACTOR TEAMS

ROCK PAPER REACTOR™
THREE REACTOR TEAMS

A self-running three-team Rock-Paper-Scissors movement game. The Machine assigns gestures, judges every clash and runs three fresh Power Runs.

THE CLASSROOM MOMENT: Three permanent teams perform their assigned movement, face The Machine, earn Power Cores and play through a fully automated championship.
Rock Paper Reactor™
ACTUAL GAMEReal gameplay preview
K-6grades
15-20 minutesrun time
Noneequipment
Three-team movement gamegame style
Why this exists

The problem is real.
So is the Fix.

The game is built to remove teacher setup friction while keeping participation visible and whole-class.

THE PROBLEM

You have time to fill, but not time to invent a game.

Three permanent teams perform their assigned movement, face The Machine, earn Power Cores and play through a fully automated championship.

THE FIX

Let the screen handle the mechanics.

A self-running three-team Rock-Paper-Scissors movement game. The Machine assigns gestures, judges every clash and runs three fresh Power Runs.

“No students are eliminated.”
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What actually happens

Open it. Run it.
Get on with the day.

The exact flow below comes from the actual game instructions.

01 · STEP 1

STEP 1

Each reactor receives a visible gesture.

02 · STEP 2

STEP 2

Teams charge the gesture during a 20-second countdown.

03 · STEP 3

STEP 3

The Machine scans and reveals its choice.

Inside the Fix

Enough depth to matter.
Fast enough to use.

Everything below is part of the actual product or its teacher support system.

No students are eliminated.
The app handles outcomes, scoring, resets and the finale.
Pause, Skip and Sound controls are available only when needed.
Grades: K-6
Duration: 15-20 minutes
Equipment: None
Room setup: Divide the room once into Pink, Teal and Gold reactors. Students remain with the same team and perform Rock/Stomp, Paper/Wave or Scissors/Chop together.
Real product preview

Not a mockup.
The actual work.

Real screens and pages from the product you are about to open.

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Teacher resources

Use it your way.
Keep the source handy.

These files are teacher-facing supports. The classroom launch remains separate and ad-free.

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Use it when

The moment arrives.
You already have the Fix.

Teacher-led. Classroom-ready. No student purchase path.

Indoor RecessMovementSelf-RunningWhole Class
CLASSROOM-SAFE DELIVERY: The teacher-facing product page ends before the classroom experience begins. The classroom route loads no Stripe or advertising code.
Keep exploring

One Fix done?
There is another ready.

Every destination stays inside The Fixes teacher layer until you choose to launch the classroom experience.

Classroom side

The next click
runs the Fix.

The next route is the actual full-screen browser game. No ads, no Stripe and no marketplace layer.

Use it first

Good tools should earn your trust
before they earn your money.

Use the real product with your actual class. If it earns a place in your day, you decide what it was worth. If paying is not right for you, keep using it anyway.

Pay what it was worth ↗
We trust teachers.No trial clock. No subscription gate. No suggested price. The work goes first.