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ARCADE GAME 14 · LIVE PHONICS DUELS

THE SHOWDOWN FIX™: PHONICS EDITION
LIVE PHONICS DUELS

A projector-based phonics game with sound identification, blending, decoding, word families, nonsense words and advanced vowel patterns.

THE CLASSROOM MOMENT: Fast oral sound and word challenges cover CVC words, blends, digraphs, vowel patterns, word families and decoding.
The Showdown Fix™: Phonics Edition
GAME COVERTeacher-facing overview
K-3grades
5-20 minutesrun time
Noneequipment
Two-player phonics duelgame style
Why this exists

The problem is real.
So is the Fix.

Phonics rounds make sound-pattern decisions visible and quick, letting the class practise together without individual device management.

THE PROBLEM

You have time to fill, but not time to invent a game.

Fast oral sound and word challenges cover CVC words, blends, digraphs, vowel patterns, word families and decoding.

THE FIX

Let the screen handle the mechanics.

A projector-based phonics game with sound identification, blending, decoding, word families, nonsense words and advanced vowel patterns.

“The prompts are large enough for projection.”
What actually happens

Open it. Run it.
Get on with the day.

The exact flow below comes from the actual game instructions.

01 · STEP 1

STEP 1

Choose Quick Play or a phonics skill.

02 · STEP 2

STEP 2

Two students respond to the sound or word challenge.

03 · STEP 3

STEP 3

The teacher judges the first correct response.

Teacher resources

Use it your way.
Keep the source handy.

These files are teacher-facing supports. The classroom launch remains separate and ad-free.

Phonics edition decision guide

Use Showdown · Phonics when the class needs sound–symbol patterns and decoding, not first-time instruction.

The Phonics edition keeps the familiar Showdown rhythm so students can spend less attention learning the game and more attention responding to the content. The teacher still controls the quality of the prompt and the amount of thinking time before a response.

Keep the target pattern visible enough that students are practising the intended correspondence rather than guessing from context or from the loudest answer.

Protect thinking before speed

Give students time to map the sound pattern before the class responds. The goal is not to reward the child who recognizes the whole word first; it is to practise the intended sound–symbol relationship.

Use explanation selectively

Ask students to point to or name the grapheme on selected rounds. That reveals whether the answer came from the target phonics pattern rather than from memorizing the word shape.

Stop the game when teaching needs to take over

If the target correspondence is unstable, stop the showdown and rebuild it with a simpler example. Phonics practice should make the pattern clearer, not bury it inside faster guessing.

Classroom side

The next click
runs the Fix.

The next route is the actual full-screen browser game. No ads, no Stripe and no marketplace layer.